Jumat, 31 Agustus 2012

[K331.Ebook] Free Ebook Draw!: The Art of the Half-Point in Chess, by Leonid Verkhovsky

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Draw!: The Art of the Half-Point in Chess, by Leonid Verkhovsky

Draw!: The Art of the Half-Point in Chess, by Leonid Verkhovsky



Draw!: The Art of the Half-Point in Chess, by Leonid Verkhovsky

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Draw!: The Art of the Half-Point in Chess, by Leonid Verkhovsky

The Luck of the Draw!? We have all seen games and perhaps even played them in which a difficult or lost game is salvaged by a brilliant drawing combination. In the early 1970s, Soviet International Master Leonid Verkhovsky collected some of the most fantastic draws ever played. You will be captivated by combinations and threats, as inexhaustible imagination in defense and attack counterbalance each other. The chess prowess of one player is basically in equilibrium with the mastery of his opponent. Both are playing for a win, both send their chess armies into close combat, and peace sets in on the chessboard when it practically becomes empty after a long and fierce battle. You will also delight at the spectacular "saving draws," when, although in a difficult position, a player finds all possible (and impossible!) resources to make a draw. Example are drawn from the praxis of world champions and outstanding grandmasters, as well as from the games of lesser-known players. Of special interest is the research made by the author regarding stalemate, that special exception in the rules. The book is crowned with an interesting chapter in which the author addresses the drawn games of the world"s top players. "I am sure that all those who love and cherish our ancient game will appreciate this wonderful book. Mikhail Tal

  • Sales Rank: #1585297 in eBooks
  • Published on: 2016-06-10
  • Released on: 2016-06-10
  • Format: Kindle eBook

Review
"I am sure that all those who love and cherish our ancient game will appreciate this wonderful book." – Mikhail Tal

About the Author
International Master Leonid Verkhovsky has a well-deserved fine reputation as a teacher and author. His books on chess training and instruction (available only in Russian) were instant best-sellers in his former homeland.

Most helpful customer reviews

1 of 1 people found the following review helpful.
Its fun.
By Amazon Customer
I am suprised to see this book only translated into english, i have this book for 15 years in my library in my language (translated from original russian to turkish) At first i bought only it was cheap (less than a few bucks) and didnt read much (and didnt appreciated) but now i am considering this book to be fun. There are lots of instructional books around, many tactic and middlegame book, not mentioning opening books. I can't say something about its instructive value (though games definetely have some quality) you always learn something when examining some good games. But its definetive positive side is its fun. You wil definetely spare some hours to chess every week if you have this book.

5 of 10 people found the following review helpful.
Five Stars
By Irina Galperin
Great book! Thoughtfully and masterfully written, great analysis and examples.

3 of 7 people found the following review helpful.
Fantastic draws played (or missed)
By Boris Erlikhman
Of a great interest is the computer analysis of many famous chess games. The book presents new, surprising combinations which are eye-openers.

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Minggu, 05 Agustus 2012

[I806.Ebook] Fee Download Introduction to Programming Using Java: An Object-Oriented Approach (2nd Edition), by David Arnow, Scott Dexter, Gerald Weiss

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Introduction to Programming Using Java: An Object-Oriented Approach (2nd Edition), by David Arnow, Scott Dexter, Gerald Weiss

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Introduction to Programming Using Java: An Object-Oriented Approach (2nd Edition), by David Arnow, Scott Dexter, Gerald Weiss

Introduction to Programming Using Java offers an object-oriented approach, introducing the concepts of object, class, and message as early as the first chapter. This approach is used throughout the text as students learn the fundamentals of object-oriented programming along with the basics of imperative programming. The authors place a strong emphasis on the software development process, presenting a clear and usable procedure for solving problems by developing classes.

  • Sales Rank: #2427464 in Books
  • Published on: 2003-08-30
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.06" h x 1.50" w x 7.24" l, 2.60 pounds
  • Binding: Paperback
  • 736 pages

From the Back Cover
Java's support for GUI and network programming makes a great setting for diverse programming examples: a calculator, a strategy game, reading the Dow Jones from Yahoo!, a Web surveyor application, scheduling songs for a rock-and-roll radio station, as well as traditional payroll and student GPA computations. Working with these and other examples, students learn to think like a programmer, analyze problems, devise solutions, design classes, and write code.

Features

Uses the necessary features of Java 1.1 while teaching CS1 concepts. Uses object-oriented concepts from the very beginning--classes, objects, and messages are all introduced in Chapter 1--and develops them throughout. Applies a consistent class design procedure, usable by beginners. Contains graphic user interface (GUI) supplements in each chapter. Provides an early introduction to testing, covering test drivers, debugging, and test case selection. Includes a chapter with three robust applications--a LOGO turtle, a Web surveyor, and Mancala (a strategy game)--which use the text's class design procedure and allow the students to tie the material together.

About the Author

David Arnow is a Professor in the Department of Computer and Information Science at Brooklyn College. Since joining Brooklyn College in 1981, his research has encompassed data structures, distributed programming, scripting languages, and parallelization of decision support software. He has published papers on CS education in SIGCSE and related settings, led two NSF-funded projects in areas of CS education, and organized or co-organized several nationally attended workshops on logic and formal methods in CS education.

Gerald Weiss is an Associate Professor in the Department of Computer and Information Science at Brooklyn College. Since joining Brooklyn College in 1980, his research has encompassed data structures, programming language design and translation, object-oriented programming, and multimedia conferencing. He has published papers on CS education in SIGCSE and in other ACM and IEEE publications. He has also acted as an educational consultant to industry.



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Most helpful customer reviews

18 of 19 people found the following review helpful.
Perhaps this Better Suits the Intermediate Programmer
By A Customer
Much like the "introductory" computer science course I took in Spring 1999, the meaning of the word "introductory" seems to be unclear. We begin the book with a very comforting foray into object-oriented programming with the authors telling the students to keep up with the readings and examples in order to be well on their way to solid programmers. And, these words are kept in the initial chapters as real-life examples meet their computer program counterparts. The examples are worked nicely and are somewhat easy to follow.
Once we hit Chapter 3, though, there is a whiplash transition in terms of the material covered. Before the student knows it, he or she is coding their own Java class with instance variables, interfaces, subclasses, reference variables, boolean expressions, arrays, vectors, enumerations, iteration, lists, searching, sorting, stacks, queues, exceptions, overloading, overriding and not to mention recursion. And, this is all before the half-way mark.
If the authors wish to promote a solid introductory book to the Java language, the first thing is to eliminate recursion. This is not introductory material. Even though the authors try to simplify the topic by constantly comparing example code to a dishwashing chore after a meal, recursion is as difficult as it sounds. Also, searching, sorting, stacks, and queues best fit a book on data structures. Overall, though, I must commend the authors on the use of English when writing this book. I have read too many books where the psuedo-code makes less sense than the actual code itself. Thankfully, this is not one of them. But, if the book were trimmed down to just the basics, then it would truly fit its title and serve as an excellent welcoming to the expansive library of the Java programming language.
Rating: B-

6 of 6 people found the following review helpful.
Not an intro book for beginners
By A Customer
I bought this book as a required text for my csc class last semester. As a begginer in programming , Java is the first language I've learned. And to be honest, I don't think this is a very good text for new programmers who don't any prior background in programming. Most of the time I used other books to learn Java myself.
If you're a beginning programer looking for good Java books, I recommand Bruce Eckel's "Thicking in Java" and Deitel & Deitel's "Java: How to program".

4 of 4 people found the following review helpful.
This book could be better...
By A Customer
We used this book as our textbook in my CS1301 class in college. Although the book had its good points, halfway through the semester, my professor stopped using it because it was difficult for the beginning programmers in this class to follow it. It also still uses some parts of the Java language that have been changed and are now obsolete. Unless you already understand Java, I do not recommend using this book.

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Sabtu, 04 Agustus 2012

[Y101.Ebook] Download Ebook Naturphilosophie, by Paul Feyerabend

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Naturphilosophie, by Paul Feyerabend

  • Original language: German
  • Dimensions: 8.07" h x 1.02" w x 5.04" l,
  • Binding: Hardcover

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